3D Artwork


Digitally Painted Textures (all Diffuse textures digitally painted in Photoshop, no photo manipulated textures) – Maps created: Diffuse/ Normal/ Specular – UV’s: Maya and Headus UV Layout – Normal Maps: Nvidia Plugin, Crazy Bump – Shader tuning in Maya – Rendered In Mental Ray with Final Gathering – Geometry provided


Digitally Painted Textures (all Diffuse textures digitally painted in Photoshop, no photo manipulated textures) – Maps created: Diffuse/ Normal/ Specular – UV’s: Maya and Headus UV Layout – Normal Maps: Nvidia Plugin, Crazy Bump – Shader tuning in Maya – Rendered In Mental Ray with Final Gathering – Geometry provided


Digitally Painted Textures for scene above (all Diffuse textures digitally painted in Photoshop, no photo manipulated textures) – Maps created: Diffuse/ Normal/ Specular – Normal Maps: Nvidia Plugin, Crazy Bump – Specular Maps: Based off of Diffuse layers and masks


Digitally Painted Textures for scene above (all Diffuse textures digitally painted in Photoshop, no photo manipulated textures) – Maps created: Diffuse/ Normal/ Specular – Normal Maps: Nvidia Plugin, Crazy Bump – Specular Maps: Based off of Diffuse layers and masks


Old Woman Z-Brush Sculpt / Topogun mesh retoplogization – Work In Progress


Old Woman Z-Brush Sculpt/ Retopology Topogun – Work In Progress


Maya / Photoshop / Mental Ray Render


Maya Geometry Wireframe


Maya / Photoshop / Mental Ray Render


Maya / Photoshop / Mental Ray Render


T-Rex Z-Brush Sculpt / Initial geometry created in Maya / Retopology Topogun – Work In Progress


T-Rex Z-Brush Sculpt / Initial geometry created in Maya / Retopology Topogun / Maya with Displacement Map and Normal Map/ V-Ray Render Test – Work In Progress


Maya / Photoshop / Maya Software Render


Maya / Photoshop / Maya Software Render


Maya / Photoshop / Maya Software Render